Released in November 1999 by the Kaiser Family Foundation, this booklength study touts itself as "one of the most comprehensive national public studies ever conducted of young people's media use." The study, "based on a nationally representative sample of more than 3,000 children ages 2 -18, shows how much time kids spend watching TV and movies, using computers, playing video games, listening to...
On February 6th, 2001, the Henry J. Kaiser Family Foundation released their second installment in a biennial study on sex on television. The report examines "both the amount and the nature of television's sexual messages, paying special attention to references to such issues as contraception, safer sex, and waiting to have sex." Analyzing 1,114 programs from the 1999-00 television season across...
Last week in southeastern Wisconsin police officers spotted a young man breaking into vehicles in a local apartment complex, and it was subsequently discovered that he and several other youths had stolen approximately 100 vehicles before they were caught. The apparent inspiration for this string of car thefts was a popular video game, in which characters steal cars from parking garages, along with...
Parents of young people today may find it difficult to sort the proverbial wheat from the chaff when it comes to locating and evaluating quality educational activities and entertainment for their children. Fortunately there is the Parents' Choice Foundation, which (since 1978) has served as a non-partisan evaluator of children's books, videos, toys, audio products, computer software, television,...
The Museum of Modern Art (MoMA) traces the history of childhood through products designed for - and art objects about - children since 1900. Follow the button wheel clockwise to progress through the decades. Some notable examples are a group of Prairie School objects including a 1902 high chair designed by William Drummond, and one of the most well-known Frank Lloyd Wright icons, the stained glass...