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Frankenstein200

Readers who enjoy immersive story experiences, as well as fans of Mary Shelley's 1818 novel Frankenstein, may want to check out Frankenstein200, an alternate reality game "designed to inspire deeper engagement with STEM topics and promote the development of 21st century skills related to creative collaboration and critical thinking." Developed as part of Arizona State University's Frankenstein Bicentennial Project, Frankenstein200 offers a compelling interactive digital narrative that sets a modern-day retelling of Frankenstein in the fictional Laboratory for Innovation and Fantastic Explorations (LIFE) and "imagines what might happen if a character named Dr. Tori Frankenstein picked up where her ancestor Victor left off." The experience incorporates videos, puzzles, hands-on activities, and more. While Frankenstein200 was designed primarily with kids from ages 10-14 in mind, older audiences may also find it entertaining and educational. Those interested in experiencing the digital narrative, which takes place in real-time over approximately 30 days, may do so via free email registration, while the hands-on activities (which are also incorporated into the narrative) can be accessed in the Workshops section with no registration required. Parents and guardians of younger participants should also check out the FAQ and the Parent Guide.
Archived Scout Publication URL
Scout Publication
GEM Subject
Language
Date of Scout Publication
October 18th, 2019
Date Of Record Creation
October 8th, 2019 at 9:14am
Date Of Record Release
October 14th, 2019 at 8:59am
Resource URL Clicks
121
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