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This nine-page article, published on May 4, 2003, discusses the capabilities of computer chess programs and examines the possibility "that artificial intelligence is superior to human mind." Beginning with the realization that most chess grandmasters rely on computers for training, the article proceeds to analyze the dynamic of a game involving a human and a computer. The history of such matches is outlined, showing how computer chess programs have evolved and how the human opponent has to adapt his or her strategy to fit the computer's tactics. The article provides a fascinating insight into past events and future development of artificial intelligence.
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Scout Publication
Date of Scout Publication 2003-06-06
Archived Scout Publication URL https://scout.wisc.edu/report/nsdl/met/2003/0606

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