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The NSDL Scout Report for Mathematics Engineering and Technology-- Volume 4, Number 6



March 25, 2005 | Volume 4, Number 6
General

General

Museum of the Moving Image: Computer Space

http://www.movingimage.us/exhibitions/cs98/Default.htm

The Museum of the Moving Image (see also Scout report, May 21, 2004) "is dedicated to educating the public about the art, history, technique, and technology of film, television, and digital media and to examining their impact on culture and society." The Museum boasts about having the largest permanent collection of moving image artifacts in the US. This section of the website features an online exhibit, which is named after the first coin-operated video arcade game called Computer Space and provides a chronology of games developed since 1971. A short paragraph gives some history on how each game was developed and some links to related websites with more information. Although this is a somewhat older website, it covers a wide range of material thoroughly. The Museum also has made the "ROM Image" of some games downloadable so that users can play it using arcade game emulation software. [VF]



Caltech Archives Oral History Project [pdf]

http://oralhistories.library.caltech.edu/

The Caltech Archives Oral History Project "began in 1978 for the purpose of recording the personal memoirs of the distinguished scientists, teachers and administrators of the Institute." The archive currently includes about 170 interviews, for many of which transcipts are provided. The Online project makes selected interviews available to the public in digital form. Approximately 40 interviews, mostly from the fields of biology and environmental science, are available now and more will be posted in the future. Visitors can browse the archive online by name or by subject, as well as use an online search form. [VF]



CTHEORY [QuickTime]

http://ctheory.net/home.aspx

CTHEORY is described as "an international peer-reviewed journal of theory, technology, and culture, publishing articles, interviews, event-scenes and reviews of key books." The articles are available to access free of charge. Visitors can search for articles by author, subject or date, or browse the articles listed by date. Some articles posted at the time of this report include streaming video of a "conversation concerning the changing value and meaning of the term 'life,' bios," and an article on education and virtual technology. [VF]



Lisp History [pdf]

http://www.paulgraham.com/lisphistory.html

Paul Graham, who identifies himself as "an essayist, programmer, and programming language designer" has posted on his website a collection of articles on the history of Lisp, a programming language designed by John McCarthy in the late 1950s. The articles discuss the Roots of Lisp, What Made Lisp Different (in particular, different from Fortran) and the Evolution of Lisp, along with related articles on other aspects of Lisp's history. Other sections of his website include articles on spam filters and essays on a variety of issues written from the perspective of a programmer, including one entitled "What You'll Wish You'd Known," which he wrote for a high school talk that never happened. [VF]



National Academy of Engineering Awards

http://www4.nationalacademies.org/news.nsf/isbn/02222005?OpenDocument

This news release from the National Academies reports on the National Academy of Engineering (NAE) awards, which "recognize three achievements that have altered the course of world history, improved the quality of life for millions, and created educational experiences that have transformed hundreds of engineers into community leaders." Those honored include the designers of a spy satellite, a scientist who invented biosensors, and innovators in engineering and technology education. The site provides short biographical information on each awardee and background on the awards. [VF]



European Union: A Network for European Researchers in the US

http://www.eurunion.org/legislat/STE/ERALinkSurvey.htm [pdf]
The European Union conducted a survey of European researchers in the U.S. regarding their views on the European Commission's "proposal to create a network for them and about them." Of the almost 2,000 researchers responding, a majority expressed views that suggest the proposal would be well received, according to the results, which are posted on this website and were released in January 2005. Development of the network is underway and is expected to be up and running by the fall of 2005. The goal is to help researchers in the U.S. maintain links with Europe and between one another and to provide information on policy developments, research co-operation and career opportunities in Europe. [VF]



Mathematics Museum [QuickTime]

http://mathmuse.sci.ibaraki.ac.jp/MuseumE.html

Like any museum, this website called the Mathematics Museum provides some interesting visuals and explanations of various aspects of its subject, in this case mathematics. For example, the Fractal 3D Gallery includes video footage of 3D fractals and an FAQ section that provides some basic information on fractals. The Kodawari house includes some interesting math games and instruction for children as well as more advanced mathematics. Visitors can browse images created using Mathematica software or read about the history of Japanese mathematics. The Museum is maintained in Japan and a couple of the sections are available in Japanese only. [VF]



Wired: New Browsers, Same Unwanted Ads

http://www.wired.com/news/business/0,1367,66726,00.html?tw=wn_9techhead

This article from Wired News reports on current trends in spyware and adware. The author discusses how people who stopped using Internet Explorer and started using alternate browsers, such as Mozilla Firefox, to avoid advertisements and improve internet security, may find that "spyware and adware writers are also making the switch." The author argues that as Mozilla gains more users, writers of spyware and adware programs will start writing for those browsers as well. On the positive side, the article includes a few links to resources for blocking pop-ups and reports on findings from a Nielsen/NetRatings survey, which found that "advertisers are using fewer pop-up and pop-under ads, largely because so many people have installed software to block them." [VF]



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