Participants in the Online Professional Development Symposium will learn about programs and activities designed for full- and part-time faculty and staff development, including best practices and tools they can bring back and apply at their institution. This Online Symposium will also be an...
These interactive learning objects focus on concepts that cover a broad-based electromechanical program. The majority of these objects have been created for electronics, but during the next three years (until 2008), at least 300 more objects will be built that will focus on other topic areas such as hydraulics, pneumatics, mechanical design, and process control (see complete list on the left side of this page). Instructors from Fox Valley Technical College and other colleges in the Wisconsin Technical College System are creating these objects. FVTC has partnered with four other colleges throughout the United States that will be contributing to this repository. The effectiveness of learning objects was demonstrated in an evaluation conducted at FVTC during the 2004-2005 academic year. A brief summary of the evaluation can be read by clicking on the Assessment button on this Home Page. These objects can also be found on the Wisc-Online digital library at www.wisconline.org. Learning objects are available to be used at no cost by teachers and students worldwide via the Internet.
For more applied STEM education resources from NSF's Advanced Technological Education program, please visit ATE Central.
Since its feature in the 09-15-2017 Scout Report the episodes from The Crowd & the Cloud, a four-part series exploring the triumphs and challenges of citizen science, have continued to re-air on various platforms (including PBS). At the link above, readers will find these videos, plus additional citizen science resources. Supported by the National Science Foundation, the Crowd & the Cloud is a series of television programs, launched in April 2017, that highlight a variety of citizen science projects around the world. These documentary clips are available on the Watch the Episodes page. Scrolling to the bottom of the page, readers will find a Related Projects section with citizen science games and resources. For educators and librarians, this project also offers a variety of resources that will appeal to those who want to incorporate citizen science into their classroom, library, or community center. For example, under the Join a Project tab visitors will find the SciStarter Project Finder, which allows one to search for citizen science projects of interest by selecting the filters of Topics (e.g. Agriculture, Computers & Technology, Nature & Outdoors, Social Science), Area (e.g. Can Be Done Outdoors, Use a Smartphone or Tablet App), Activity (e.g. At Home, At School, on a Hike), and Age Group (ranging form Elementary School to Seniors). Visitors can also search for projects by keyword or location. In addition, visitors may want to check out the CitSci Calendar, which includes a timeline of the history of citizen science.
For more high-quality resources, please visit the Scout Archives, or subscribe to the Scout Report to receive a weekly update highlighting some of the best the web has to offer.